Autoplay
Progress Bar
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To display the progress bar, provide the following HTML.
Make sure that the progress
element must be a child of the root or the slider element.
<
div
class
=
"splide"
>
<
div
class
=
"splide__track"
>
<
ul
class
=
"splide__list"
>
<
li
class
=
"splide__slide"
>
Slide
01
<
/
li
>
<
li
class
=
"splide__slide"
>
Slide
02
<
/
li
>
<
li
class
=
"splide__slide"
>
Slide
03
<
/
li
>
<
/
ul
>
<
/
div
>
<
div
class
=
"splide__progress"
>
<
div
class
=
"splide__progress__bar"
>
<
/
div
>
<
/
div
>
<
/
div
>
HTML
<div class="splide"> <div class="splide__track"> <ul class="splide__list"> <li class="splide__slide">Slide 01</li> <li class="splide__slide">Slide 02</li> <li class="splide__slide">Slide 03</li> </ul> </div> <div class="splide__progress"> <div class="splide__progress__bar"> </div> </div> </div>
If you are using splide-core.min.css
, you have to style the bar to make it visible:
.splide__progress__bar
{
height
:
3
px
;
background
:
#ccc
;
}
CSS
.splide__progress__bar { height: 3px; background: #ccc; }
By default, Splide rewinds the progress once it's interrupted.
You can keep the elapsed time by setting the resetProgress
option to false
.
Overriding Interval
The interval
option uniformly defines the autoplay interval,
but you can override it on specific slides by the data-splide-interval
attribute:
<
li
class
=
"splide__slide"
data-splide-interval
=
"1000"
>
<
/
li
>
<
li
class
=
"splide__slide"
data-splide-interval
=
"10000"
>
<
/
li
>
HTML
<li class="splide__slide" data-splide-interval="1000"></li> <li class="splide__slide" data-splide-interval="10000"></li>
Progress Rate
The autoplay:playing
lets you know the current progress rate.
var
splide
=
new
Splide
(
'.splide'
)
;
splide
.
on
(
'autoplay:playing'
,
function
(
rate
)
{
console
.
log
(
rate
)
;
// 0-1
}
)
;
splide
.
mount
(
)
;
JavaScript
var splide = new Splide( '.splide' ); splide.on( 'autoplay:playing', function ( rate ) { console.log( rate ); // 0-1 } ); splide.mount();
Play/Pause Buttons
To add play/pause buttons, provide the following HTML.
<
div
class
=
"splide"
>
<
div
class
=
"splide__slider"
>
<
div
class
=
"splide__track"
>
<
ul
class
=
"splide__list"
>
<
li
class
=
"splide__slide"
>
Slide
01
<
/
li
>
<
li
class
=
"splide__slide"
>
Slide
02
<
/
li
>
<
li
class
=
"splide__slide"
>
Slide
03
<
/
li
>
<
/
ul
>
<
/
div
>
<
/
div
>
<
div
class
=
"splide__autoplay"
>
<
button
class
=
"splide__play"
>
Play
<
/
button
>
<
button
class
=
"splide__pause"
>
Pause
<
/
button
>
<
/
div
>
<
/
div
>
HTML
<div class="splide"> <div class="splide__slider"> <div class="splide__track"> <ul class="splide__list"> <li class="splide__slide">Slide 01</li> <li class="splide__slide">Slide 02</li> <li class="splide__slide">Slide 03</li> </ul> </div> </div> <div class="splide__autoplay"> <button class="splide__play">Play</button> <button class="splide__pause">Pause</button> </div> </div>
The autoplay
element also have to be a child of the root or the slider element.
The pauseOnHover
option should be false
if the slider has a pause button
since autoplay will stop before the user clicks the button.
Viewport
You can start autoplay only when the slider is in the viewport by using Intersection extension.